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Multicasting 9 Part 2

 

 

What do we have in this chapter 9 part 2?

  1. IPv4

 

IPv4

 

There are two socket options that control joining and leaving groups: IP_ADD_MEMBERSHIP and IP_DROP_MEMBERSHIP. The socket option level is IPPROTO_IP. The input parameter is a struct ip_mreq structure, which is defined as:

 

struct ip_mreq {

   struct in_addr imr_multiaddr;   /* IP multicast address of group */

   struct in_addr imr_interface;   /* local IP address of interface */

};

 

The imr_multiaddr field is the 32-bit IPv4 address of the multicast group in network-byte order and imr_interface is the 32-bit IPv4 address of the local interface on which to join the multicast group (also specified in network-byte order). The following code snippet illustrates joining a multicast group.

 

SOCKET        s;

SOCKADDR_IN    localif;

struct ip_mreq mreq;

 

s = socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP);

 

localif.sin_family = AF_INET;

localif.sin_port   = htons(5150);

localif.sin_addr.s_addr = htonl(INADDR_ANY);

bind(s, (SOCKADDR *)&localif, sizeof(localif));

 

mreq.imr_interface.s_addr = inet_addr("157.124.22.104");

mreq.imr_multiaddr.s_addr = inet_addr("234.5.6.7");

 

setsockopt(s, IPPROTO_IP, IP_ADD_MEMBERSHIP, (char *)&mreq, sizeof(mreq));

 

Note that the socket should be bound to the wildcard address (INADDR_ANY) before joining the group. In this example, the socket is joined to the multicast group 234.5.6.7 on the local interface 157.124.22.104. Multiple groups may be joined on the same socket on the same or different interface.

Once one or more multicast groups are joined, the IP_DROP_MEMBERSHIP option is used to leave a particular group. Again, the struct ip_mreq structure is the input parameter. The local interface and multicast group to drop are the arguments of the structure. For example, given the code sample you just saw, the following code drops the multicast group previously joined:

 

// Join the group as shown above

mreq.imr_interface.s_addr = inet_addr("157.124.22.104");

mreq.imr_multiaddr.s_addr = inet_addr("234.5.6.7");

 

setsockopt(s, IPPROTO_IP, IP_DROP_MEMBERSHIP, (char *)&mreq, sizeof(mreq));

 

Finally, if the application exits or the socket is closed, any multicast groups joined by that process or socket are cleaned up.

The following program example demonstrates the IPv4/IPv6 multicast using setsockopt().

 

Winsock and Multicasting: program example demonstrates the IPv4/IPv6 multicast using setsockopt()

 

Add the following source code.

 

// Sample: IPv4/6 Multicasting using setsockopt()

// File:

//      mcastws1src.cpp    - this file

//      resolve.cpp                       - common name resolution routines

//      resolve.h          - header file for common name resolution routines

//

// Purpose:

//    This sample illustrates IP multicasting using the Winsock 1

//    method of joining and leaving an multicast group.  This sample

//    may be invoked as either a sender or a receiver. This sample works

//    with both IPv4 and IPv6 multicasting but does not include support

//    for the IPv4 source multicasting.

//

//    One of the advantages of using the setsockopt over WSAJoinLeaf is

//    the ability to join multiple multicast groups on a single socket

//    which is not possible with WSAJoinLeaf.

//

//    Also note that because we include winsock2.h we must link with

//    ws2_32.lib and not with wsock32.lib.

//

// Command Line Options/Parameters

//    mcastws1.exe [-s] [-m str] [-p int] [-i str] [-b str] [-l] [-n int]

//       -b str    Local interface to bind to

//       -c        Connect to multicast address before sending?

//       -i str    Local interface to use for the multicast join

//       -j        Don't join the multicast group (sender only)

//       -l        Disable the loopback

//       -m str    Dotted decimal IP multicast address to join

//       -n int    Number of messages to send or receive

//       -p int    Port number to use

//       -s        Act as sender; otherwise receive data

//       -t int    Multicast TTL

//       -z int    Buffer size (in bytes)

//

// Link to ws2_32.lib

#include <winsock2.h>

#include <ws2tcpip.h>

#include <windows.h>

#include "resolve.h"

#include <stdio.h>

 

#define MCASTADDRV4    "224.0.0.255"

#define MCASTADDRV6    "ff12::1"

#define MCASTPORT      "25000"

#define BUFSIZE        1024

#define DEFAULT_COUNT  500

#define DEFAULT_TTL    8

 

BOOL  bSender=FALSE,            // Act as sender?

      bConnect=FALSE,           // Connect before sending?

      bLoopBack=FALSE,          // Loopback parameter specified?

      bDontJoin=FALSE;          // Specifies whether to join the multicast group

int   gSocketType=SOCK_DGRAM,   // datagram

      gProtocol=IPPROTO_UDP,    // UDP

      gLoopBack=0,              // Disable loopback?

      gCount=DEFAULT_COUNT,     // Number of messages to send/receive

      gTtl=DEFAULT_TTL,         // Multicast TTL value

      gBufferSize=BUFSIZE;      // Buffer size for send/recv

char *gBindAddr=NULL,           // Address to bind socket to (default is 0.0.0.0 or ::)

     *gInterface=NULL,          // Interface to join the multicast group on

     *gMulticast=MCASTADDRV4,   // Multicast group to join

     *gPort=MCASTPORT;          // Port number to use

 

// Function: usage

// Description: Print usage information and exit.

int usage(char *progname)

{

    printf("Usage: %s -s -m str -p int -i str -l -n int\n", progname);

    printf(" -b str String address to bind to\n");

    printf(" -c     Connect before sending?\n");

    printf(" -i str Local interface to join groups\n");

    printf(" -j     Don't join the multicast group\n");

    printf(" -l 0/1 Turn on/off loopback\n");

    printf(" -m str Dotted decimal multicast IP address to join\n");

    printf(" -n int Number of messages to send/receive\n");

    printf(" -p int Port number to use. The default port is: %s\n", MCASTPORT);

    printf(" -s     Act as server (send data); otherwise receive data.\n");

    printf(" -t int Set multicast TTL\n");

    printf(" -z int Size of the send/recv buffer\n");

    return 0;

}

 

// Function: ValidateArgs

// Description

//    Parse the command line arguments and set some global flags

//    depending on the values.

void ValidateArgs(int argc, char **argv)

{

    int      i;

 

    for(i=1; i < argc ;i++)

    {

        if ((argv[i][0] == '-') || (argv[i][0] == '/'))

        {

            switch (tolower(argv[i][1]))

            {

                case 'b':        // Address to bind to

                    if (i+1 >= argc)

                        usage(argv[0]);

                    gBindAddr = argv[++i];

                    break;

                case 'c':        // Connect socket

                    bConnect = TRUE;

                    break;

                case 'i':        // local interface to use

                    if (i+1 >= argc)

                        usage(argv[0]);

                    gInterface = argv[++i];

                    break;

                case 'j':       // Don't join multicast group

                    bDontJoin = TRUE;

                    break;

                case 'l':        // Disable loopback?

                    if (i+1 >= argc)

                        usage(argv[0]);

                    bLoopBack = TRUE;

                    gLoopBack = atoi(argv[++i]);

                    break;

                case 'm':        // multicast group to join

                    if (i+1 >= argc)

                        usage(argv[0]);

                    gMulticast = argv[++i];

                    break;

                case 'n':        // Number of messages to send/recv

                    if (i+1 >= argc)

                        usage(argv[0]);

                    gCount = atoi(argv[++i]);

                    break;

                case 'p':        // Port number to use

                    if (i+1 >= argc)

                        usage(argv[0]);

                    gPort = argv[++i];

                    break;

                case 's':        // sender

                    bSender = TRUE;

                    break;

                case 't':        // Multicast ttl

                    if (i+1 >= argc)

                        usage(argv[0]);

                    gTtl = atoi(argv[++i]);

                    break;

                case 'z':        // Buffer size for send/recv

                    if (i+1 >= argc)

                        usage(argv[0]);

                    gBufferSize = atol(argv[++i]);

                    break;

                default:

                    usage(argv[0]);

                    break;

            }

        }

    }

    return;

}

 

// Function: JoinMulticastGroup

// Description:

//    This function joins the multicast socket on the specified multicast

//    group. The structures for IPv4 and IPv6 multicast joins are slightly

//    different which requires different handlers. For IPv6 the scope-ID

//    (interface index) is specified for the local interface whereas for IPv4

//    the actual IPv4 address of the interface is given.

int JoinMulticastGroup(SOCKET s, struct addrinfo *group, struct addrinfo *iface)

{

    struct ip_mreq   mreqv4;

    struct ipv6_mreq mreqv6;

    char *optval=NULL;

    int    optlevel, option, optlen, rc;

 

    rc = NO_ERROR;

    if (group->ai_family == AF_INET)

    {

        // Setup the v4 option values and ip_mreq structure

        optlevel = IPPROTO_IP;

        option   = IP_ADD_MEMBERSHIP;

        optval   = (char *)& mreqv4;

        optlen   = sizeof(mreqv4);

 

        mreqv4.imr_multiaddr.s_addr = ((SOCKADDR_IN *)group->ai_addr)->sin_addr.s_addr;

        mreqv4.imr_interface.s_addr = ((SOCKADDR_IN *)iface->ai_addr)->sin_addr.s_addr;

    }

    else if (group->ai_family == AF_INET6)

    {

        // Setup the v6 option values and ipv6_mreq structure

        optlevel = IPPROTO_IPV6;

        option   = IPV6_ADD_MEMBERSHIP;

        optval   = (char *) &mreqv6;

        optlen   = sizeof(mreqv6);

 

        mreqv6.ipv6mr_multiaddr = ((SOCKADDR_IN6 *)group->ai_addr)->sin6_addr;

        mreqv6.ipv6mr_interface = ((SOCKADDR_IN6 *)iface->ai_addr)->sin6_scope_id;

    }

    else

    {

        fprintf(stderr, "Attempting to join multicast group for invalid address family!\n");

        rc = SOCKET_ERROR;

    }

    if (rc != SOCKET_ERROR)

    {

        // Join the group

        rc = setsockopt(s, optlevel, option, optval, optlen);

        if (rc == SOCKET_ERROR)

        {

            printf("JoinMulticastGroup: setsockopt failed with error code %d\n", WSAGetLastError());

        }

        else

        {

            printf("Joined group: ");

            PrintAddress(group->ai_addr, group->ai_addrlen);

            printf("\n");

        }

    }

    return rc;

}

 

// Function: SetSendInterface

// Description:

//    This routine sets the send (outgoing) interface of the socket.

//    Again, for v4 the IP address is used to specify the interface while

//    for v6 its the scope-ID.

int SetSendInterface(SOCKET s, struct addrinfo *iface)

{

    char *optval=NULL;

    int   optlevel, option, optlen, rc;

 

    rc = NO_ERROR;

 

    if (iface->ai_family == AF_INET)

    {

        // Setup the v4 option values

        optlevel = IPPROTO_IP;

        option   = IP_MULTICAST_IF;

        optval   = (char *) &((SOCKADDR_IN *)iface->ai_addr)->sin_addr.s_addr;

        optlen   = sizeof(((SOCKADDR_IN *)iface->ai_addr)->sin_addr.s_addr);

    }

    else if (iface->ai_family == AF_INET6)

    {

        // Setup the v6 option values

        optlevel = IPPROTO_IPV6;

        option   = IPV6_MULTICAST_IF;

        optval   = (char *) &((SOCKADDR_IN6 *)iface->ai_addr)->sin6_scope_id;

        optlen   = sizeof(((SOCKADDR_IN6 *)iface->ai_addr)->sin6_scope_id);

    }

    else

    {

        fprintf(stderr, "Attempting to set sent interface for invalid address family!\n");

        rc = SOCKET_ERROR;

    }

 

    // Set send IF

    if (rc != SOCKET_ERROR)

    {

        // Set the send interface

        rc = setsockopt(s, optlevel, option, optval, optlen);

        if (rc == SOCKET_ERROR)

        {

            printf("setsockopt() failed with error code %d\n", WSAGetLastError());

        }

        else

        {

            printf("Set sending interface to: ");

            PrintAddress(iface->ai_addr, iface->ai_addrlen);

            printf("\n");

        }

    }

    return rc;

}

 

// Function: SetMulticastTtl

// Description: This routine sets the multicast TTL value for the socket.

int SetMulticastTtl(SOCKET s, int af, int ttl)

{

    char *optval=NULL;

    int   optlevel, option, optlen, rc;

 

    rc = NO_ERROR;

 

    if (af == AF_INET)

    {

        // Set the options for V4

        optlevel = IPPROTO_IP;

        option   = IP_MULTICAST_TTL;

        optval   = (char *) &ttl;

        optlen   = sizeof(ttl);

    }

    else if (af == AF_INET6)

    {

        // Set the options for V6

        optlevel = IPPROTO_IPV6;

        option   = IPV6_MULTICAST_HOPS;

        optval   = (char *) &ttl;

        optlen   = sizeof(ttl);

    }

    else

    {

        fprintf(stderr, "Attempting to set TTL for invalid address family!\n");

        rc = SOCKET_ERROR;

    }

    if (rc != SOCKET_ERROR)

    {

        // Set the TTL value

        rc = setsockopt(s, optlevel, option, optval, optlen);

        if (rc == SOCKET_ERROR)

        {

            fprintf(stderr, "SetMulticastTtl: setsockopt() failed with error code %d\n", WSAGetLastError());

        }

        else

        {

            printf("Set multicast ttl to: %d\n", ttl);

        }

    }

    return rc;

}

 

 

 

 

// Function: SetMulticastLoopBack()

// Description:

//    This function enabled or disables multicast loopback. If loopback is enabled

//    (and the socket is a member of the destination multicast group) then the

//    data will be placed in the receive queue for the socket such that if a

//    receive is posted on the socket its own data will be read. For this sample

//    it doesn't really matter as if invoked as the sender, no data is read.

int SetMulticastLoopBack(SOCKET s, int af, int loopval)

{

    char *optval=NULL;

    int   optlevel, option, optlen, rc;

 

    rc = NO_ERROR;

    if (af == AF_INET)

    {

        // Set the v4 options

        optlevel = IPPROTO_IP;

        option   = IP_MULTICAST_LOOP;

        optval   = (char *) &loopval;

        optlen   = sizeof(loopval);

    }

    else if (af == AF_INET6)

    {

        // Set the v6 options

        optlevel = IPPROTO_IPV6;

        option   = IPV6_MULTICAST_LOOP;

        optval   = (char *) &loopval;

        optlen   = sizeof(loopval);

    }

    else

    {

        fprintf(stderr, "Attempting to set multicast loopback for invalid address family!\n");

        rc = SOCKET_ERROR;

    }

    if (rc != SOCKET_ERROR)

    {

        // Set the multipoint loopback

        rc = setsockopt(s, optlevel, option, optval, optlen);

        if (rc == SOCKET_ERROR)

        {

            fprintf(stderr, "SetMulticastLoopBack: setsockopt() failed with error code %d\n", WSAGetLastError());

        }

        else

        {

            printf("Setting multicast loopback to: %d\n", loopval);

        }

    }

    return rc;

}

 

// Function: main

// Description:

//    Parse the command line arguments, load the Winsock library,

//    create a socket and join the multicast group. If set as a

//    sender then begin sending messages to the multicast group;

//    otherwise, call recvfrom() to read messages send to the group.

int main(int argc, char **argv)

{

    WSADATA             wsd;

    SOCKET              s;

    struct addrinfo    *resmulti=NULL, *resbind=NULL, *resif=NULL;

    char               *buf=NULL;

    int                 rc, i=0;

 

    if(argc < 2)

    {

        usage(argv[0]);

        exit(1);

    }

 

    // Parse the command line

    ValidateArgs(argc, argv);

    // Load Winsock

    if (WSAStartup(MAKEWORD(1, 1), &wsd) != 0)

    {

        printf("WSAStartup failed\n");

        return -1;

    }

 

    // Resolve the multicast address

    resmulti = ResolveAddress(gMulticast, gPort, AF_UNSPEC, gSocketType, gProtocol);

    if (resmulti == NULL)

    {

        fprintf(stderr, "Unable to convert multicast address '%s': Error %d\n", gMulticast, WSAGetLastError());

        return -1;

    }

 

    // Resolve the binding address

    resbind = ResolveAddress(gBindAddr, (bSender ? "0" : gPort), resmulti->ai_family, resmulti->ai_socktype, resmulti->ai_protocol);

    if (resbind == NULL)

    {

        fprintf(stderr, "Unable to convert bind address '%s': Error %d\n", gBindAddr, WSAGetLastError());

        return -1;

    }

 

    // Resolve the multicast interface

    resif   = ResolveAddress(gInterface, "0", resmulti->ai_family, resmulti->ai_socktype, resmulti->ai_protocol);

    if (resif == NULL)

    {

        fprintf(stderr, "Unable to convert interface address '%s': Error %d\n", gInterface, WSAGetLastError());

        return -1;

    }

 

    // Create the socket. In Winsock 1 you don't need any special

    // flags to indicate multicasting.

    s = socket(resmulti->ai_family, resmulti->ai_socktype, resmulti->ai_protocol);

    if (s == INVALID_SOCKET)

    {

        printf("socket() failed with with error code %d\n", WSAGetLastError());

        return -1;

    }

    printf("socket handle = 0x%p\n", s);

 

    // Bind the socket to the local interface. This is done so we can receive data

    rc = bind(s, resbind->ai_addr, resbind->ai_addrlen);

    if (rc == SOCKET_ERROR)

    {

        printf("bind() failed with error code %d\n", WSAGetLastError());

        return -1;

    }

    printf("Binding to ");

    PrintAddress(resbind->ai_addr, resbind->ai_addrlen);

    printf("\n");

 

    // Join the multicast group if specified

    if (bDontJoin == FALSE)

    {

        rc = JoinMulticastGroup(s, resmulti, resif);

        if (rc == SOCKET_ERROR)

        {

            return -1;

        }

    }

 

    // Set the send (outgoing) interface

    rc = SetSendInterface(s, resif);

    if (rc == SOCKET_ERROR)

    {

        return -1;

    }

 

    // Set the TTL to something else. The default TTL is one.

    rc = SetMulticastTtl(s, resmulti->ai_family, gTtl);

    if (rc == SOCKET_ERROR)

    {

        return -1;

    }

 

    // Disable the loopback if selected. Note that on NT4 and Win95 you cannot disable it.

    if (bLoopBack)

    {

        rc = SetMulticastLoopBack(s, resmulti->ai_family, gLoopBack);

        if (rc == SOCKET_ERROR)

        {

            return -1;

        }

    }

 

    // When using sendto on an IPv6 multicast socket, the scope id needs to be zero

    if ((bSender) && (resmulti->ai_family == AF_INET6))

        ((SOCKADDR_IN6 *)resmulti->ai_addr)->sin6_scope_id = 0;

 

    if (bConnect)

    {

        rc = connect(s, resmulti->ai_addr, resmulti->ai_addrlen);

        if (rc == SOCKET_ERROR)

        {

            printf("connect() failed with error code %d\n", WSAGetLastError());

            return -1;

        }

    }

 

    buf = (char *)HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, gBufferSize);

    if (buf == NULL)

    {

        fprintf(stderr, "HeapAlloc() failed with error code %d\n", GetLastError());

        return -1;

    }

 

    if (!bSender)          // receiver

    {

        SOCKADDR_STORAGE safrom;

        int              fromlen;

 

        for(i=0; i < gCount ;i++)

        {

            fromlen = sizeof(safrom);

            rc = recvfrom(s, buf, gBufferSize, 0, (SOCKADDR *)&safrom, &fromlen);

            if (rc == SOCKET_ERROR)

            {

                printf("recvfrom() failed with error code %d\n", WSAGetLastError());

                break;

            }

 

            printf("read %d bytes from <", rc);

            PrintAddress((SOCKADDR *)&safrom, fromlen);

            printf(">\n");

        }

    }

    else  // sender

    {

        memset(buf, '$', gBufferSize);

 

        // Send some data

        for(i=0; i < gCount ; i++)

        {

            rc = sendto(s, buf, gBufferSize, 0, resmulti->ai_addr, resmulti->ai_addrlen);

            if (rc == SOCKET_ERROR)

            {

                printf("sendto() failed with error code %d\n", WSAGetLastError());

                return -1;

            }

 

            printf("Sent %d bytes to ", rc);

            PrintAddress(resmulti->ai_addr, resmulti->ai_addrlen);

            printf("\n");

 

            Sleep(500);

        }

    }

 

    freeaddrinfo(resmulti);

    freeaddrinfo(resbind);

    freeaddrinfo(resif);

    closesocket(s);

    WSACleanup();

    return 0;

}

 

Add the resolve.h header file.

 

-------------------------------------------------------------

Winsock and Multicasting: Adding the resolve.h header file

 

Then, add the source code.

 

// Common routines for resolving addresses and hostnames

//

// Files: resolve.h       - Header file for common routines

//

// Description:

//      This file contains common name resolution and name printing

//      routines and is used by many of the samples.

#ifndef _RESOLVE_H_

#define _RESOLVE_H_

 

#ifdef _cplusplus

extern "C" {

#endif

 

int              PrintAddress(SOCKADDR *sa, int salen);

int              FormatAddress(SOCKADDR *sa, int salen, char *addrbuf, int addrbuflen);

struct addrinfo *ResolveAddress(char *addr, char *port, int af, int type, int proto);

 

#ifdef _cplusplus

}

#endif

#endif

 

Add the definition file, resolve.cpp for resolve.h file.

 

Winsock and Multicasting: Adding the definition file, resolve.cpp for the resolve.h header file

 

Next, add the source code.

 

// Common routines for resolving addresses and hostnames

// Files:

//      resolve.cpp     - Common routines

//      resolve.h       - Header file for common routines

// Description:

//      This file contains common name resolution and name printing

//      routines and is used by many of the samples.

#include <winsock2.h>

#include <ws2tcpip.h>

#include <stdio.h>

#include "resolve.h"

 

// Function: PrintAddress

// Description:

//    This routine takes a SOCKADDR structure and its length and prints

//    converts it to a string representation. This string is printed

//    to the console via stdout.

int PrintAddress(SOCKADDR *sa, int salen)

{

    char    host[NI_MAXHOST], serv[NI_MAXSERV];

    int     hostlen = NI_MAXHOST, servlen = NI_MAXSERV, rc;

 

    rc = getnameinfo(sa, salen, host, hostlen, serv, servlen, NI_NUMERICHOST | NI_NUMERICSERV);

    if (rc != 0)

    {

        fprintf(stderr, "%s: getnameinfo failed with error code %d\n", __FILE__, rc);

        return rc;

    }

 

    // If the port is zero then don't print it

    if (strcmp(serv, "0") != 0)

    {

        if (sa->sa_family == AF_INET)

            printf("[%s]:%s", host, serv);

        else

            printf("%s:%s", host, serv);

    }

    else

        printf("%s", host);

 

    return NO_ERROR;

}

 

// Function: FormatAddress

// Description:

//    This is similar to the PrintAddress function except that instead of

//    printing the string address to the console, it is formatted into

//    the supplied string buffer.

int FormatAddress(SOCKADDR *sa, int salen, char *addrbuf, int addrbuflen)

{

    char    host[NI_MAXHOST], serv[NI_MAXSERV];

    int     hostlen = NI_MAXHOST, servlen = NI_MAXSERV, rc;

 

    rc = getnameinfo(sa, salen, host, hostlen, serv, servlen, NI_NUMERICHOST | NI_NUMERICSERV);

    if (rc != 0)

    {

        fprintf(stderr, "%s: getnameinfo failed: %d\n", __FILE__, rc);

        return rc;

    }

    if ( (strlen(host) + strlen(serv) + 1) > (unsigned)addrbuflen)

        return WSAEFAULT;

    if (sa->sa_family == AF_INET)

        sprintf_s(addrbuf, sizeof(addrbuf), "%s:%s", host, serv);

    else if (sa->sa_family == AF_INET6)

        sprintf_s(addrbuf, sizeof(addrbuf), "[%s]:%s", host, serv);

    else

        addrbuf[0] = '\0';

 

    return NO_ERROR;

}

 

// Function: ResolveAddress

// Description:

//    This routine resolves the specified address and returns a list of addrinfo

//    structure containing SOCKADDR structures representing the resolved addresses.

//    Note that if 'addr' is non-NULL, then getaddrinfo will resolve it whether

//    it is a string literal address or a hostname.

struct addrinfo *ResolveAddress(char *addr, char *port, int af, int type, int proto)

{

    struct addrinfo hints, *res = NULL;

    int             rc;

 

    memset(&hints, 0, sizeof(hints));

    hints.ai_flags  = ((addr) ? 0 : AI_PASSIVE);

    hints.ai_family = af;

    hints.ai_socktype = type;

    hints.ai_protocol = proto;

 

    rc = getaddrinfo(addr, port, &hints, &res);

    if (rc != 0)

    {

        printf("Invalid address %s, getaddrinfo failed: %d\n", addr, rc);

        return NULL;

    }

    return res;

}

 

 

 

 

Firstly run the program as receiver/client.

 

Winsock and Multicasting Program example which demonstrates the IPv4/IPv6 multicast using setsockopt() - sample output

 

And then run the program as server/sender.

 

Winsock and Multicasting Program example which demonstrates the IPv4/IPv6 multicast using setsockopt() - sample output as sender/server

 

The previous receiver/client screenshot is shown below.

 

Winsock and Multicasting Program example which demonstrates the IPv4/IPv6 multicast using setsockopt() - sample output as client/receiver

 

 

 

Useful References:

 

1.      IPv4 Multicasting Tools and Settings.

2.      Windows Server 2003 Resource Kit Tools.

3.      TCP/IP and NBT configuration parameters for Windows XP.

 


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