Chapter 14:The Mailslot
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C & Winsock: The Kick Start programming tutorialsC & Linux SocketProgram Example IndexC#, VB .NET & C++/CLI Network ProgrammingWindows Device Driver Development & Program ExamplesReactOS - Windows OS Binary Compatible Open Source Project - C & C++
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What do we have in this chapter?
Mailslot NamesMessage SizingCompiling ApplicationsError CodesBasic Client/ServerMailslot Server DetailsMailslot Client DetailsAdditional Mailslot APIs8.3-Character Name LimitsInability to Cancel Blocking I/O RequestsTimeout Memory LeaksProgram ExamplesClient Program ExampleServer Program ExampleTesting Client-Server Program Examples
Summary
This chapter introduced the mailslot networking technology, which provides an application with simple one-way interprocess data communication using the Windows redirector. One of the most useful features of mailslots is that they allow you to broadcast a message to one or more computers over a network. However, because of the broadcast capability, mailslots do not provide reliable data transmission. If you want reliable data communication using the Windows redirector, consider using named pipes, the focus of our next chapter.
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< Chap 13: IP Helper Functions | Part 1 | Part 2 | Chap 15: The Name Pipes >
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